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Epic Games Rocket League 1.95 Stack Buffer Overrun

Posted by deepcore on May 5, 2021 – 1:01 am

Epic Games Rocket League version 1.95 suffers from a stack-based buffer overflow vulnerability. The issue is caused due to a boundary error in the processing of a UPK format file, which can be exploited to cause a stack buffer overflow when a user crafts the file with a large array of bytes inserted in the vicinity offset after the magic header. Successful exploitation could allow execution of arbitrary code on the affected machine.


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